- Multiplayer: Those embarking on their adventure together with friends can now see other players Equipment, Spells, Inventory and Character Sheets. As well as the ability to take and place items to and from. There is no lock function – that will come in a future patch. Your friends could for example steal your items, because there’s no lock function yet, but there’s no rush, because they’re your friends. They wouldn’t do that to you, would they?
- Quality of life: A series of much-requested features have been implemented. Players can now target friends and enemies with spells and equipment by clicking on their portraits. As an alternative to trying to click on a character in the world, players can now easily select and attack whoever they want from the UI. We also added a flee button for the errr… tacticians among us. And using torches has never been easier thanks to the long-awaited addition of the torch button!
- Improved Cinematics: Narrative cinematics have been given a new lease of life thanks to a fresh lighting pass, resulting in some truly spectacular sequences in which the story of BG3 is told.
Larian also announced it is opening two new studios in Guildford, England, and Kuala Lumpur, Malaysia that will work in unison with its already established studios in Belgium, Ireland, Russia, and Canada.
Baldur’s Gate III is out now on PC in Early Access.